# Fading
fading = true;
-# fade-delta = 30;
-fade-in-step = 0.03;
-fade-out-step = 0.03;
+fade-delta = 3;
+fade-in-step = 0.09;
+fade-out-step = 0.09;
# no-fading-openclose = true;
# no-fading-destroyed-argb = true;
fade-exclude = [ ];
# Other
-backend = "xrender";
+backend = "glx";
mark-wmwin-focused = true;
mark-ovredir-focused = true;
# use-ewmh-active-win = true;