X-Git-Url: https://git.shemshak.org/~bandali/configs/blobdiff_plain/be78d2d531eb16d8c72499cb7396354c9d2b16b4..12e6cf3c7161e08802bd6399a19936d009188b50:/.config/picom/picom.conf?ds=sidebyside diff --git a/.config/picom/picom.conf b/.config/picom/picom.conf index 097fed5..b3ad0e5 100644 --- a/.config/picom/picom.conf +++ b/.config/picom/picom.conf @@ -16,6 +16,7 @@ shadow-radius = 7; # The opacity of shadows. (0.0 - 1.0, defaults to 0.75) # shadow-opacity = .75 +shadow-opacity = 0.83 # The left offset for shadows, in pixels. (defaults to -15) # shadow-offset-x = -15 @@ -44,10 +45,12 @@ shadow-offset-y = -7; # # shadow-exclude = [] shadow-exclude = [ + "! name ~= ''", "name = 'Notification'", "class_g = 'Conky'", "class_g ?= 'Notify-osd'", "class_g = 'Cairo-clock'", + "argb && ! window_type *= 'menu'", "_GTK_FRAME_EXTENTS@:c" ]; @@ -75,13 +78,17 @@ fading = true; # Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) # fade-in-step = 0.028 fade-in-step = 0.03; +#fade-in-step = 0.1; # Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) # fade-out-step = 0.03 fade-out-step = 0.03; +#fade-out-step = 0.1; # The time between steps in fade step, in milliseconds. (> 0, defaults to 10) # fade-delta = 10 +fade-delta = 2 +#fade-delta = 9 # Specify a list of conditions of windows that should not be faded. # fade-exclude = [] @@ -107,11 +114,12 @@ inactive-opacity = 0.8; frame-opacity = 0.7; # Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. -# inactive-opacity-override = true -inactive-opacity-override = false; +inactive-opacity-override = true +# inactive-opacity-override = false; # Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) # active-opacity = 1.0 +#active-opacity = 0.95 # Dim inactive windows. (0.0 - 1.0, defaults to 0.0) # inactive-dim = 0.0 @@ -206,8 +214,8 @@ blur-background-exclude = [ # Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. # `xrender` is the default one. # -# backend = "glx" -backend = "xrender"; +backend = "glx" +# backend = "xrender"; # Enable/disable VSync. # vsync = false @@ -249,6 +257,7 @@ refresh-rate = 0; # provided that the WM supports it. # # use-ewmh-active-win = false +use-ewmh-active-win = true # Unredirect all windows if a full-screen opaque window is detected, # to maximize performance for full-screen windows. Known to cause flickering @@ -407,6 +416,6 @@ wintypes: tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; dock = { shadow = false; } dnd = { shadow = false; } - popup_menu = { opacity = 0.8; } - dropdown_menu = { opacity = 0.8; } + popup_menu = { opacity = 0.9; } + dropdown_menu = { opacity = 0.9; } };