X-Git-Url: https://git.shemshak.org/~bandali/configs/blobdiff_plain/e6915379a3e4dac6a7ea56c6f148042bf9d1a6f3..e347fc8e3a2592d696b18b628782a5bb27a69cb0:/compton/.config/compton.conf?ds=sidebyside diff --git a/compton/.config/compton.conf b/compton/.config/compton.conf index 75cecb7..e03d170 100644 --- a/compton/.config/compton.conf +++ b/compton/.config/compton.conf @@ -47,7 +47,7 @@ fade-out-step = 0.03; # Opacity change between steps while fading out. (default fade-exclude = [ ]; # Exclude conditions for fading. # Other -backend = "xrender" # Backend to use: "xrender" or "glx". GLX backend is typically +backend = "glx" # Backend to use: "xrender" or "glx". GLX backend is typically # much faster but depends on a sane driver. mark-wmwin-focused = true; # Try to detect WM windows and mark them as active. mark-ovredir-focused = true; # Mark all non-WM but override-redirect windows active (e.g. menus). @@ -59,7 +59,7 @@ detect-client-opacity = true; # Detect _NET_WM_OPACITY on client windows, useful # managers not passing _NET_WM_OPACITY of client windows to frame # windows. refresh-rate = 0; # For --sw-opti: Specify refresh rate of the screen. 0 for auto. -vsync = "opengl"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc" +vsync = "drm"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc" # See man page for more details. dbe = false; # Enable DBE painting mode. Rarely needed. paint-on-overlay = true; # Painting on X Composite overlay window. Recommended.