fade-exclude = [ ]; # Exclude conditions for fading.
# Other
-backend = "xrender" # Backend to use: "xrender" or "glx". GLX backend is typically
+backend = "glx" # Backend to use: "xrender" or "glx". GLX backend is typically
# much faster but depends on a sane driver.
mark-wmwin-focused = true; # Try to detect WM windows and mark them as active.
mark-ovredir-focused = true; # Mark all non-WM but override-redirect windows active (e.g. menus).
# managers not passing _NET_WM_OPACITY of client windows to frame
# windows.
refresh-rate = 0; # For --sw-opti: Specify refresh rate of the screen. 0 for auto.
-vsync = "opengl"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc"
+vsync = "drm"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc"
# See man page for more details.
dbe = false; # Enable DBE painting mode. Rarely needed.
paint-on-overlay = true; # Painting on X Composite overlay window. Recommended.