Add picom config
[~bandali/configs] / .config / picom / picom.conf
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1#################################
2# Shadows #
3#################################
4
5
6# Enabled client-side shadows on windows. Note desktop windows
7# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
8# unless explicitly requested using the wintypes option.
9#
10# shadow = false
11shadow = true;
12
13# The blur radius for shadows, in pixels. (defaults to 12)
14# shadow-radius = 12
15shadow-radius = 7;
16
17# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
18# shadow-opacity = .75
19
20# The left offset for shadows, in pixels. (defaults to -15)
21# shadow-offset-x = -15
22shadow-offset-x = -7;
23
24# The top offset for shadows, in pixels. (defaults to -15)
25# shadow-offset-y = -15
26shadow-offset-y = -7;
27
28# Red color value of shadow (0.0 - 1.0, defaults to 0).
29# shadow-red = 0
30
31# Green color value of shadow (0.0 - 1.0, defaults to 0).
32# shadow-green = 0
33
34# Blue color value of shadow (0.0 - 1.0, defaults to 0).
35# shadow-blue = 0
36
37# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
38# shadow-color = "#000000"
39
40# Specify a list of conditions of windows that should have no shadow.
41#
42# examples:
43# shadow-exclude = "n:e:Notification";
44#
45# shadow-exclude = []
46shadow-exclude = [
47 "name = 'Notification'",
48 "class_g = 'Conky'",
49 "class_g ?= 'Notify-osd'",
50 "class_g = 'Cairo-clock'",
51 "_GTK_FRAME_EXTENTS@:c"
52];
53
54# Specify a X geometry that describes the region in which shadow should not
55# be painted in, such as a dock window region. Use
56# shadow-exclude-reg = "x10+0+0"
57# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
58#
59# shadow-exclude-reg = ""
60
61# Crop shadow of a window fully on a particular Xinerama screen to the screen.
62# xinerama-shadow-crop = false
63
64
65#################################
66# Fading #
67#################################
68
69
70# Fade windows in/out when opening/closing and when opacity changes,
71# unless no-fading-openclose is used.
72# fading = false
73fading = true;
74
75# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
76# fade-in-step = 0.028
77fade-in-step = 0.03;
78
79# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
80# fade-out-step = 0.03
81fade-out-step = 0.03;
82
83# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
84# fade-delta = 10
85
86# Specify a list of conditions of windows that should not be faded.
87# fade-exclude = []
88
89# Do not fade on window open/close.
90# no-fading-openclose = false
91
92# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
93# no-fading-destroyed-argb = false
94
95
96#################################
97# Transparency / Opacity #
98#################################
99
100
101# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
102# inactive-opacity = 1
103inactive-opacity = 0.8;
104
105# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
106# frame-opacity = 1.0
107frame-opacity = 0.7;
108
109# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
110# inactive-opacity-override = true
111inactive-opacity-override = false;
112
113# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
114# active-opacity = 1.0
115
116# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
117# inactive-dim = 0.0
118
119# Specify a list of conditions of windows that should always be considered focused.
120# focus-exclude = []
121focus-exclude = [ "class_g = 'Cairo-clock'" ];
122
123# Use fixed inactive dim value, instead of adjusting according to window opacity.
124# inactive-dim-fixed = 1.0
125
126# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
127# like `50:name *= "Firefox"`. picom-trans is recommended over this.
128# Note we don't make any guarantee about possible conflicts with other
129# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
130# example:
131# opacity-rule = [ "80:class_g = 'URxvt'" ];
132#
133# opacity-rule = []
134
135
136#################################
137# Corners #
138#################################
139
140# Sets the radius of rounded window corners. When > 0, the compositor will
141# round the corners of windows. Does not interact well with
142# `transparent-clipping`.
143corner-radius = 0
144
145# Exclude conditions for rounded corners.
146rounded-corners-exclude = [
147 "window_type = 'dock'",
148 "window_type = 'desktop'"
149];
150
151
152#################################
153# Background-Blurring #
154#################################
155
156
157# Parameters for background blurring, see the *BLUR* section for more information.
158# blur-method =
159# blur-size = 12
160#
161# blur-deviation = false
162#
163# blur-strength = 5
164
165# Blur background of semi-transparent / ARGB windows.
166# Bad in performance, with driver-dependent behavior.
167# The name of the switch may change without prior notifications.
168#
169# blur-background = false
170
171# Blur background of windows when the window frame is not opaque.
172# Implies:
173# blur-background
174# Bad in performance, with driver-dependent behavior. The name may change.
175#
176# blur-background-frame = false
177
178
179# Use fixed blur strength rather than adjusting according to window opacity.
180# blur-background-fixed = false
181
182
183# Specify the blur convolution kernel, with the following format:
184# example:
185# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
186#
187# blur-kern = ""
188blur-kern = "3x3box";
189
190
191# Exclude conditions for background blur.
192# blur-background-exclude = []
193blur-background-exclude = [
194 "window_type = 'dock'",
195 "window_type = 'desktop'",
196 "_GTK_FRAME_EXTENTS@:c"
197];
198
199#################################
200# General Settings #
201#################################
202
203# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
204# daemon = false
205
206# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
207# `xrender` is the default one.
208#
209# backend = "glx"
210backend = "xrender";
211
212# Enable/disable VSync.
213# vsync = false
214vsync = true;
215
216# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
217# dbus = false
218
219# Try to detect WM windows (a non-override-redirect window with no
220# child that has 'WM_STATE') and mark them as active.
221#
222# mark-wmwin-focused = false
223mark-wmwin-focused = true;
224
225# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
226# mark-ovredir-focused = false
227mark-ovredir-focused = true;
228
229# Try to detect windows with rounded corners and don't consider them
230# shaped windows. The accuracy is not very high, unfortunately.
231#
232# detect-rounded-corners = false
233detect-rounded-corners = true;
234
235# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
236# not passing '_NET_WM_OPACITY' of client windows to frame windows.
237#
238# detect-client-opacity = false
239detect-client-opacity = true;
240
241# Specify refresh rate of the screen. If not specified or 0, picom will
242# try detecting this with X RandR extension.
243#
244# refresh-rate = 60
245refresh-rate = 0;
246
247# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
248# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
249# provided that the WM supports it.
250#
251# use-ewmh-active-win = false
252
253# Unredirect all windows if a full-screen opaque window is detected,
254# to maximize performance for full-screen windows. Known to cause flickering
255# when redirecting/unredirecting windows.
256#
257# unredir-if-possible = false
258
259# Delay before unredirecting the window, in milliseconds. Defaults to 0.
260# unredir-if-possible-delay = 0
261
262# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
263# unredir-if-possible-exclude = []
264
265# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
266# in the same group focused at the same time.
267#
268# detect-transient = false
269detect-transient = true;
270
271# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
272# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
273# detect-transient is enabled, too.
274#
275# detect-client-leader = false
276detect-client-leader = true;
277
278# Resize damaged region by a specific number of pixels.
279# A positive value enlarges it while a negative one shrinks it.
280# If the value is positive, those additional pixels will not be actually painted
281# to screen, only used in blur calculation, and such. (Due to technical limitations,
282# with use-damage, those pixels will still be incorrectly painted to screen.)
283# Primarily used to fix the line corruption issues of blur,
284# in which case you should use the blur radius value here
285# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
286# with a 5x5 one you use `--resize-damage 2`, and so on).
287# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
288#
289# resize-damage = 1
290
291# Specify a list of conditions of windows that should be painted with inverted color.
292# Resource-hogging, and is not well tested.
293#
294# invert-color-include = []
295
296# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
297# Might cause incorrect opacity when rendering transparent content (but never
298# practically happened) and may not work with blur-background.
299# My tests show a 15% performance boost. Recommended.
300#
301# glx-no-stencil = false
302
303# GLX backend: Avoid rebinding pixmap on window damage.
304# Probably could improve performance on rapid window content changes,
305# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
306# Recommended if it works.
307#
308# glx-no-rebind-pixmap = false
309
310# Disable the use of damage information.
311# This cause the whole screen to be redrawn everytime, instead of the part of the screen
312# has actually changed. Potentially degrades the performance, but might fix some artifacts.
313# The opposing option is use-damage
314#
315# no-use-damage = false
316use-damage = true;
317
318# Use X Sync fence to sync clients' draw calls, to make sure all draw
319# calls are finished before picom starts drawing. Needed on nvidia-drivers
320# with GLX backend for some users.
321#
322# xrender-sync-fence = false
323
324# GLX backend: Use specified GLSL fragment shader for rendering window contents.
325# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
326# in the source tree for examples.
327#
328# glx-fshader-win = ""
329
330# Force all windows to be painted with blending. Useful if you
331# have a glx-fshader-win that could turn opaque pixels transparent.
332#
333# force-win-blend = false
334
335# Do not use EWMH to detect fullscreen windows.
336# Reverts to checking if a window is fullscreen based only on its size and coordinates.
337#
338# no-ewmh-fullscreen = false
339
340# Dimming bright windows so their brightness doesn't exceed this set value.
341# Brightness of a window is estimated by averaging all pixels in the window,
342# so this could comes with a performance hit.
343# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
344#
345# max-brightness = 1.0
346
347# Make transparent windows clip other windows like non-transparent windows do,
348# instead of blending on top of them.
349#
350# transparent-clipping = false
351
352# Set the log level. Possible values are:
353# "trace", "debug", "info", "warn", "error"
354# in increasing level of importance. Case doesn't matter.
355# If using the "TRACE" log level, it's better to log into a file
356# using *--log-file*, since it can generate a huge stream of logs.
357#
358# log-level = "debug"
359log-level = "warn";
360
361# Set the log file.
362# If *--log-file* is never specified, logs will be written to stderr.
363# Otherwise, logs will to written to the given file, though some of the early
364# logs might still be written to the stderr.
365# When setting this option from the config file, it is recommended to use an absolute path.
366#
367# log-file = "/path/to/your/log/file"
368
369# Show all X errors (for debugging)
370# show-all-xerrors = false
371
372# Write process ID to a file.
373# write-pid-path = "/path/to/your/log/file"
374
375# Window type settings
376#
377# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
378# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
379# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
380# "tooltip", "notification", "combo", and "dnd".
381#
382# Following per window-type options are available: ::
383#
384# fade, shadow:::
385# Controls window-type-specific shadow and fade settings.
386#
387# opacity:::
388# Controls default opacity of the window type.
389#
390# focus:::
391# Controls whether the window of this type is to be always considered focused.
392# (By default, all window types except "normal" and "dialog" has this on.)
393#
394# full-shadow:::
395# Controls whether shadow is drawn under the parts of the window that you
396# normally won't be able to see. Useful when the window has parts of it
397# transparent, and you want shadows in those areas.
398#
399# redir-ignore:::
400# Controls whether this type of windows should cause screen to become
401# redirected again after been unredirected. If you have unredir-if-possible
402# set, and doesn't want certain window to cause unnecessary screen redirection,
403# you can set this to `true`.
404#
405wintypes:
406{
407 tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
408 dock = { shadow = false; }
409 dnd = { shadow = false; }
410 popup_menu = { opacity = 0.8; }
411 dropdown_menu = { opacity = 0.8; }
412};